Whats the best method to understand how to use classes w/ pygame code.  I
seen some complex stuff like:

class Fist(pygame.sprite.Sprite):
    """moves a clenched fist on the screen, following the mouse"""
    def __init__(self):
        pygame.sprite.Sprite.__init__(self) #call Sprite initializer

Thats pretty hard to understand imho[snippet from the Chip Game]  Can
someone explain how the sprites work.  Quick question:

class First(pygame.sprite.Sprite):

does that inherit that sprite class?  then what does the __init__ do?

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