Opps. That's: if frame_number%10 == 0: #frame_number is a multiple of ten #draw frame 1 elif frame_number%9 == 0: #frame_number ends in 9 #draw frame 2 elif frame_number%8 == 0: #frame_number ends in 8 #draw frame 3 elif frame_number%7 == 0: #frame_number ends in 7 #draw frame 4 elif frame_number%6 == 0: #frame_number ends in 6 #draw frame 5 elif frame_number%5 == 0: #frame_number ends in 5 #draw frame 6 elif frame_number%4 == 0: #frame_number ends in 4 #draw frame 7 elif frame_number%3 == 0: #frame_number ends in 3 #draw frame 8 elif frame_number%2 == 0: #frame_number ends in 2 #draw frame 9 else: #frame_number ends in 1 #draw frame 10
Ian