Hi
Perhaps you should write a convert script that removes the alphachannel
and replaces it with a colorkey of your choice. The main problem will be
what do you do with half transparent pixels? e.g. pixel where the alpha
value is between 0 and 255.
From the set_alpha() documentation:
"If the Surface contains per pixel alphas, setting the alpha value to
None will disable the per pixel transparency."
But I dont know what dolor this pixels will have afterwards.
~DR0ID
PS: SPAM: 6.000 ??? lol
Greg Ewing schrieb:
Ethan Glasser-Camp wrote:
If there were a convert() function that changed
fully-transparent alpha into a colorkey, I would use that;
Probably you could just throw away the alpha channel
and use the colour of the top left pixel as the
colorkey.