On 9/24/07, Kris Schnee <[EMAIL PROTECTED]> wrote: > I've made a simple program to automate the creation of "edge tiles" for > tile-based games. You know how two surfaces represented with repeating > tiles, eg. sand and grass, have ugly abrupt transitions unless you > carefully make a bunch of transition pieces? This program helps Cool idea. I recommend putting it on pygame.org
- [pygame] Edge Tile Maker Kris Schnee
- Re: [pygame] Edge Tile Maker Ian Mallett