On Thu, Oct 04, 2007 at 11:03:29PM +1000, Miriam English wrote: > Ignore the cute comments about people decrying "programming without > programming". I doubt those people still program by loading memory > locations with binary numbers of assembly codes (like I used to) -- they > take the "easy" way out, and of course it can't be programming if it is > easy. :) He-he, I was thinking the same :-)
> I applaud your efforts to lure kids into programming this way, and more > importantly raising their sights to do stuff that helps change the world > for the better. Indeed, what can I say? > You might want to look at RenPy > http://renpy.org > It is a python framework for creating so-called visual novels or Ren'ai > (Japanese for "romance") stories. Renpy is very easy to use, though it > isn't point-and-click. My 10-year-old niece is working on a story she's > creating in renpy. The easiest way to use renpy is to pull apart the two > examples that come with it. I've got an 11-year-old niece who's seriously into Manga comics and DVDs, Ren'Py looks like it might be right up her street. I think she might be intrigued enough, after seeing what can be made, to play around with it herself - with my help, if required. Thanks very much for bringing this project and its stories to my attention. > Most ren'ai stories deal with personal relationships rather than action > oriented killing games and perhaps because of that quite a lot of women > and girls are involved, both as audience and creators. Good stories can grab attention and work their way into you like nothing else. My niece enjoys a good 'blasting' game for a while, but from my 'shoulder surfing' of what interests and affects her emotionally, I think I might be able to get her involved. I can safely use a word I've never used seriously before - Awesome! cheers, John. > Download some of the free renai stories from > http://renai.us/ > > There is an active and helpful renpy community at > http://lemmasoft.renai.us/forums/ >