hi eric
as far as i understand there is no such function in pygame. have you
checked the docs?
http://www.pygame.org/docs/ref/event.html
In pygame you create your own loop, check the basic examples included
with pygame like the chimp example
http://www.pygame.org/docs/tut/chimp/ChimpLineByLine.html
this is the main loop in that example
while 1:
clock.tick(60)
my guess is that you have seen that in someone's code. you can code
something like this and it should work.
class GameLoop :
def MainLoop(self) :
while 1:
clock.tick(60)
if __name__ == "__main__":
gameloop = GameLoop()
gameloop.Mainloop()
of course you would need to import and init pygame at the top of the
script...
enrike
Eric Hunter(e)k dio:
okay so I'm trying to use the .Mainloop() and am getting an error.
[error]
GameLoop instance has no attribute 'MainLoop'
[/error]
and the code is
[code]
if __name__ == "__main__":
gameloop = GameLoop()
gameloop.Mainloop()
[/code]
is the Mainloop() just a myth or does it really work? do I need to
import a certain function or something?
thanks in advance,
-Eric