well the idea is I will be updating this surface every frame so it won't be drawn just once. I'm just wondering if there is anything slow about it, like in opengl if your drawing to the frontbuffer it's slower than drawing to the backbuffer.
- [pygame] blitting arrays/lists Jason Ward
- Re: [pygame] blitting arrays/lists Ian Mallett
- Re: [pygame] blitting arrays/lists Jason Ward
