2007/11/24, Jake b <[EMAIL PROTECTED]>: > (2) I'm going to be creating a sprite group: "bullet_sprites". Do you > think my sprite groups should be global? Because I need to spawn > bullets from within Player().
I don't know for your other question but may be really interested by the answers. For this point, here is what I do : - have a class named "DisplayManager" and instantiate it - this instance sould be global or passed to every object in the constructor (as you do now) - this class has a method "create_bullet" that creates the bullet with the right sprite group. This will also be the class that handle the "draw" method and holds the sprites group, the pygame.display... hope that helps -- Ghislain Lévêque
