I'm running my pygame game from my wxPython app, ( it pops up a new window instead of using the window specified by SDL_WINDOWID, but thats ok. ) my problem is the window does not destroy itself after all my pygame related objects are deleted and if I try to call pygame.quit() I get this:
Fatal Python error: (pygame parachute) Segmentation Fault How can I debug this? I tried using the python debugger pdb, but it does not help. This works fine with a simple pygame app ( window closes and pygame.quit() doesn't cause any problems ) I assumed I had objects not deleted so matched __init__'s and __del__'s for my code and everything is gone, but the window is still around, so I want to try debugging the pygame.quit() call, but don't know how. ____________________________________________________________________________________ Never miss a thing. Make Yahoo your home page. http://www.yahoo.com/r/hs