Brian Fisher wrote:
On Jan 26, 2008 9:22 PM, Lenard Lindstrom <[EMAIL PROTECTED]
<mailto:[EMAIL PROTECTED]>> wrote:
build_deps.py is included in with the Pygame source at SVN. But if
there
is the interest I will consider releasing a prebuilt dependencies zip
file. Then only MinGW is needed.
I would *love* to have a prebuilt dependencies zip that includes the
latest SDL versions and other dependencies all linked to
msvcr71.dll... could you post one somewhere?
The reasons why is cause 1. it's non trivial to go find all the
appropriate sources to use the build_deps.py and 2. I'm set up to
build pygame with the toolkit compiler but not with MingGW
----
... even though I don't want to use it, build_deps.py sounds awesome -
in addition to all the wonderful time savings I'm sure it brings in
building the deps it also implicitly standardizes all the dll vs. lib
and linking options for all the various loader libs. Really awesome
job, Lenard
I have uploaded the dependencies to:
http://www3.telus.net/len_l/prebuilt-msvcr71.zip
md5sum:
d5d56089942621c591162a092767b319 *prebuilt-msvcr71.zip
This is a pre-release version as I am still tinkering with the build
process. But it is close to the final version. The libraries are the
versions that appear in future releases of Pygame 1.8. Just put prebuilt
in the Pygame directory and setup.py should recognize it. If there are
any problems with the .lib import libraries then recreate them from the
.def files with LIB.EXE. Oh, and thanks for the complement regarding
build_deps.py. I am just finishing up some changes that make it even
simpler to use and also work with the GCC Version 4 compilers, though I
will stay with 3.4.5 for this release.
--
Lenard Lindstrom
<[EMAIL PROTECTED]>