cool, thanks a lot. I'll look into the two issues you found.
cheers, On Feb 12, 2008 11:26 AM, Sean Berry <[EMAIL PROTECTED]> wrote: > I got the source. > > Good results! > > Ran 102 tests in 0.910s > > OK > > > > On Feb 11, 2008 4:08 PM, René Dudfield <[EMAIL PROTECTED]> wrote: > > > Well, it's good that it runs things at least :) > > > > If you download the subversion source( http://pygame.org/wiki/cvs ), > > could you please > > python run_tests.py > > ? > > > > If you can't download subversion, let me know, and I'll make a zip for > you. > > > > cheers, > > > > > > On Feb 12, 2008 11:05 AM, René Dudfield <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > ---------- Forwarded message ---------- > > > From: Sean Berry > > > > > > > > > Is there anything in particular that you're looking for? > > > > > > At first pass, something regarding display changed a little. Here's a > > > screenshot of my program with 1.7, and the same screen with 1.8. > > > > > > also in the version you gave me, the icon using > > > > > > icon = pygame.image.load(os.path.join('data', "icon.bmp")) > > > > > > didn't load, but it loaded in pygame 1.7. > > > > > > > > > > > > Of course, these were both human-detected tests. Do you have any test > > > scripts you'd like me to run? > > > > > > also, I suppose the above changes could just be generally pygame1.8 > changes. > > > > > > > > > > > > -Sean > > > > > > >
