Peter Parente provides some examples of using pyTTS at
http://www.mindtrove.info/articles/pytts.html. Windows only.
I've got a simple wrapper for the open-source espeak dll. Not documented
unfortunately. NVDA probably has one also. I've only tested it on linux
but I bet it works on windows and mac too. Especially if you don't use
its audio output.
gb
FT wrote:
Hi!
I was also wondering along these lines if anyone knows who has the best
text to speech documentation? I would like to learn how to use it, and write my
own talking games.
I am using the windows OS
Bruce
Subject: Re: [pygame] Sound to String
You can use sndarray to change the sound into an array, then you can recompose
the sound in your file. PyDay allows the use of modules in the construction,
though not in the final product. In short, you can use Numeric to create the
data, but you will have to reencode it yourself.
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