Hello, Do you have a link to your code?
You've tried setting a really small buffer size? Like 512 or something? Have a look at src/mixer.c to see how SDL is used. cheers, On Mon, Mar 31, 2008 at 2:50 PM, Wyatt Olson <[EMAIL PROTECTED]> wrote: > > Upgraded to pygame 1.8 / python 2.5 - still the same latency. > > I am thinking that it may be related to SDL itself, and not the python > wrapper per se... I have seen some suggestions on lowering the chunk size in > SDL. Does this map directly to the buffer size in pygame, or is there some > magic happining behind the scenes? > > Thanks > > > > Wayne Koorts wrote: > > Does anyone have any suggestions on what I can try? > > Wouldn't hurt to upgrade to Pygame 1.8 for a start. > > Regards, > Wayne > >
