doesn't that code block tab entirely? as opposed to just alt-tab?
On Tue, Apr 8, 2008 at 11:24 AM, Brian Davis <[EMAIL PROTECTED]> wrote: > pyHook looks to be the way to go. I just posted a recipe to the ASPN > cookbook that is basically the example Brian F. linked to above with a > few mods to block the windows key and alt-tab and use the pygame event > pump. No matter what you do pyHook won't block the ctrl-alt-del > combination which seems like a good thing. > > Here's the link to the recipe: > http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/553270 > And the code if that link doesn't work: > import pyHook > import pygame > > # create a keyboard hook > def OnKeyboardEvent(event): > print 'MessageName:',event.MessageName > print 'Message:',event.Message > print 'Time:',event.Time > print 'Window:',event.Window > print 'WindowName:',event.WindowName > print 'Ascii:', event.Ascii, chr(event.Ascii) > print 'Key:', event.Key > print 'KeyID:', event.KeyID > print 'ScanCode:', event.ScanCode > print 'Extended:', event.Extended > print 'Injected:', event.Injected > print 'Alt', event.Alt > print 'Transition', event.Transition > print '---' > if event.Key.lower() in ['lwin', 'tab', 'lmenu']: > return False # block these keys > else: > # return True to pass the event to other handlers > return True > > # create a hook manager > hm = pyHook.HookManager() > # watch for all keyboard events > hm.KeyDown = OnKeyboardEvent > # set the hook > hm.HookKeyboard() > > # initialize pygame and start the game loop > pygame.init() > > while(1): > pygame.event.pump() > > Thanks to everbody for the help! > > -Brian >