Yes, I built and tried it on XP. It sounds good. Now I just need a Python equivalent. I don't have a copy of "Beginning Game Dev with Python and Pygame" so I suppose I can translate the C++ back to Python.
Lenard Quoting etrek <[EMAIL PROTECTED]>: > Sorry, Here's the link for the files: > http://www.filejumbo.com/Download/3F840964D8B19B91 > > -Ethan > > > ----- Original Message ----- > From: "etrek" <[EMAIL PROTECTED]> > To: <pygame-users@seul.org> > Sent: Saturday, April 19, 2008 5:10 PM > Subject: Re: [pygame] Pygame Mixer Crackle noise not an SDL_Mixer problem > > > Hi Lenard, > I downloaded your SDL Test files and tested them. They sound ok on my > machine, however it's difficult to tell whether the aliens program music is > causing any crackles (because the explosion sound it uses sounds like an old > style arcade explosion like Defender) and has a staticy sound anyway. The > other music and sounds sound ok, but it's hard to tell with just one play (a > single shoot sound). > > I have uploaded my examples that contain both graphics, animation and sound. > You don't have to use Dev-C++ to compile my source files, they are just > standard > C/C++ files and SDL calls. You could copy and paste the code into a Visual > Studio > project and set up your comiler /linker to the appropriate values for your > system. > > The program causes no crackling on my system.