Hi all. I wanna obtain a transparent surface where I want to use base draw functions, then blit this surface onto images.
After trying a lot I found only this combination is working: s2 = pygame.Surface( (250,250), flags=SRCALPHA, depth=32 ).convert_alpha() s2.fill( (127,127,127,0,) ) In facts I must create a surface, then fill a transparent color on it... Is this the right way? -- -- luca