Hi. I updated the version of pygame, 1.7.1 to 1.8, and I had problem with that. My game started to become very slow, only by exchanging version. I was looking to see what was happening and saw that the fps was very low. I created a simple code to test and I saw that for the same code, ran on both versions, there is a big difference in FPS. What may be happening?
Thank you. The code that I used for test is below: import pygame class Game: screen = None screen_size = None run = True def __init__( self, size, fullscreen): pygame.init() flags = pygame.DOUBLEBUF if fullscreen: flags = (pygame.FULLSCREEN | pygame.DOUBLEBUF | pygame.HWSURFACE) self.screen = pygame.display.set_mode( size, flags ) def handle_events( self ): for event in pygame.event.get(): if ((event.type == pygame.KEYDOWN)or(event.type == pygame.KEYUP)): if (event.key == pygame.K_ESCAPE): self.run = False def loop( self ): clock = pygame.time.Clock() while (self.run): clock.tick() print clock.get_fps() self.screen.fill((255,255,255)) self.handle_events() pygame.display.flip() game = Game((1024,768), 1) game.loop()