hi, thanks for the patch, sorry I haven't got around to applying it yet.
Since I think the existing code works, I thought I'd just leave it for now - and do other 1.8.1 things. If you can give me a test function to prove your patch also works, then I'll add it - but otherwise I won't apply it until pygame 1.9 since the existing code *seems* to work. cheers, On Tue, Jun 10, 2008 at 6:05 PM, Charlie Nolan <[EMAIL PROTECTED]> wrote: > So is the patch ever going to get applied to SVN, or are people just > smiling and ignoring me? :) > > -FunnyMan3595 (Charlie Nolan) > > On 5/22/08, René Dudfield <[EMAIL PROTECTED]> wrote: >> Thanks Charlie. >> >> Yeah, I hope to finish off most of the 1.8.1 things this weekend - and >> then do some RC releases for about a week. >> >> If you feel like doing some more patches here are the things to do ... >> http://www.pygame.org/wiki/todo#Open%20Issues >> >> cheers, >> >> >> >> On Thu, May 22, 2008 at 6:10 PM, Charlie Nolan <[EMAIL PROTECTED]> >> wrote: >>> Hopefully this simplifies that section enough that we don't get >>> another mixup like the one 1222 fixed: >>> http://www.seul.org/viewcvs/viewcvs.cgi/trunk/src/mixer.c?root=PyGame&rev=1222&r1=1158&r2=1222 >>> >>> Applies to revision 1236. >>> >>> The bug's in 1.8.0, and it does ugly things to the sound. Might want >>> to get a bugfix release out soon. >>> >>> -Charlie Nolan >>> >> >