I would use os.path.abspath() to see if the path you think you are passing is what is actually being passed. e.g.,
import os, pygame p = os.path.abspath("../images/image.png") print p pygame.image.load(p) --p On Mon, Jul 14, 2008 at 9:23 AM, Dan Krol <[EMAIL PROTECTED]> wrote: > Lets say you have: > > /home/user/project/ > /home/user/project/images > /home/user/project/scriptst/game.py > > You say: > > cd /home/user/project/ > python scripts/game.py > > You would want your images referenced as "images/image.png" > > If however, you say: > > cd /home/user/project/scripts > python game.py > > You would want your images referenced as "../images/image.png" > > In other words, your image path is relative to where you cd to, not > where game.py is. > > On Mon, Jul 14, 2008 at 11:19 AM, Olaf Nowacki <[EMAIL PROTECTED]> wrote: > > can you give an example? > > > > 2008/7/14 Forrest Voight <[EMAIL PROTECTED]>: > >> > >> Yes, but the path is relative to where you are running the script > >> from, not where the script is. > >> > >> On Mon, Jul 14, 2008 at 11:43 AM, Olaf Nowacki <[EMAIL PROTECTED]> wrote: > >> > hi everyone, > >> > is it possible to load an image with pygame.image.load() that is not > in > >> > the > >> > same folder (or a subfolder), but higher up in the file-tree? i tried > >> > giving > >> > "../data/images/image.png" as argument, but it didn't work. > >> > here i tried to illustrate what i mean: > >> > [game] > >> > |- [engine] > >> > |- tools.load_image() > >> > |- [data] > >> > |-[images] > >> > |- image.png > >> > thanks in advance! > >> > olaf > >> > > > > > > > > > -- > > Olaf Nowacki > > Schandauer Straße 8 > > 12045 Berlin > > > > 0178 - 688 38 05 >