Hi, I'm developing a visualization programme for a small embedded Linux system (kernel 2.4.32, x86 based, framebuffer driver only (no X11)).
I've recently discovered pygame (version 1.8.0) by means of the Python newsgroup. I've dived some into it and it seems to be what I need! Unfortunately, I've got a problem, namely I need complex script support like pango offers it, esp. Arabic and Hebrew. I've found some example code here (http://www.koders.com/python/fidB4D9DEF44D7751924ABDFCC3A6581A48DB7EF77 D.aspx?s=game#L4), but I'm not sure how to make this example run. Which modules will I need? It looks like pyGTK and pycairo ... but the `import pangocairo' statement is confusing me here since I can't locate a pypango or pypangocairo binding using google. Additionally, I feel that rendering and copying 2 times (if I understand it right) isn't going to be extremely fast, where speed seems to be a big advantage with pygame. So is there going to be native pango (or comparable) text rendering for pygame on the roadmap? If not, can you give me some hints to which python libraries/modules I have to install? I've not used cairo or gtk very much yet, and only with C++. Regards, Thomas.