hi, Have a look in the PyOpengl Demo directory... there's lots of vertex array examples.
Here's a pretty small example: http://developer.nomadph.com/guest001.html Note that glBegin/glEnd have been removed from OpenglES, since they really are not suitable to use for high speed. cheers, On Wed, Aug 6, 2008 at 3:44 AM, Ian Mallett <[EMAIL PROTECTED]> wrote: > OK, but I still can't do VBOs. From what I can tell, they are much faster. > Anyone have a good PyOpenGL example? > I was going off of one of my OpenGL programs which no one could use because > it had vertex arrays. > Ian >
