Ah userland, excellent. I was also thinking about keeping it in userland when I was thinking about this concept. That way, you wouldn't even need to trust the repo very much.
Again, awesome. On Fri, Aug 15, 2008 at 2:48 PM, Richie Ward <[EMAIL PROTECTED]> wrote: > It will be up to the repo to moderate the security of packages. > > I plan to have a policy of moderation on my own repository, once its ready. > I will give moderation privileges to trusted and experienced python > programmers, and ban people that abuse it. Anyone is free to set up > their own game repository though! > > It runs entirely in userland, it does not need administrator > privileges. It does not use python's site-packages system. > > I plan to have a sophisticated searching system including tags, so > pyweek games can have a pyweek tag and their website could instruct > their users to search for a tag, adventure games get a adventure tag > etc... > Other plans include translation into other languages. > > Perhaps i could think of a way to allow more than one picture, > dropdown box maybe? or maybe you click it and it shows next one like a > slideshow. I want to keep the GUI simple, accessible and easy to use. > > Also remember, this isnt just for Linux but I have plans to get it > packaged into ubuntu :) > > On Fri, Aug 15, 2008 at 7:43 PM, Dan Krol <[EMAIL PROTECTED]> wrote: >> This is fantastic, I didn't know this was in the works. I was always >> thinking, for open source games to take off, there needs to be a good >> catalog of games that people can browse, and it has to be flashy, but >> it has to show off the big advantage of open source games, which is >> that unlike other catalogs (like Steam), you can download it and play >> the whole thing, right now. >> >> For it to be attractive to users, though, I think It would be really >> nice if the games were categorized, had nice screenshots, etc. It >> should be like an advertisement, so people will be likely to check it >> out. But that's just my take. >> >> The only question I have is, is there any regard for security? Are the >> games being looked over before they're added to the repo? Etc. I'm >> perhaps naive and overly worried, I'm not familiar with how carefully >> Linux distros (for instance) usually handle this sort of thing. >> >> Thanks, >> >> Dan >> >> On Fri, Aug 15, 2008 at 12:57 PM, Noah Kantrowitz <[EMAIL PROTECTED]> wrote: >>> Not to point out the obvious or anything, but why would you not just use >>> pygame.org, which already has a big database of games. Just add an API for >>> getting the metadata you need and be done with it. >>> >>> --Noah >>> >>>> -----Original Message----- >>>> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] >>>> On Behalf Of Richie Ward >>>> Sent: Friday, August 15, 2008 10:25 AM >>>> To: pygame-users@seul.org >>>> Subject: [pygame] PyGameDB coming along well >>>> >>>> The PyGameDB project which has similarity's to the commercial platform >>>> "Steam" is coming to a usable state. >>>> >>>> It is programmed in Python + WxPython. >>>> It works by adding the game to sys.path and importing the game (very >>>> simplified way to put it). >>>> It uses a XML file to get a list of PyGame's. It will also work with >>>> other types of python games, including opengl based ones, as long as >>>> they are open source. >>>> A huge feature is that it will make it easy to deploy pygame's since >>>> you do not need to package them as a .exe. >>>> It allows anyone to make a game repository, the XML file url can be >>>> set inside the application! >>>> >>>> I am currently looking for help with: >>>> * The pygamedb-server which is a website programmed in cherrypy or >>>> pylons which will allow people to submit/upload games and generates >>>> the resulting xml file. >>>> * Beta testers for the client and someone that can test it on Mac OSX >>>> * Someone to make me a pygamedb logo, I am useless with graphics! >>>> * Someone with knowlege of WxPython thats willing to help with the >>>> client gui. >>>> >>>> The project is currently missing a big feature, dependency/library >>>> support (It ignores that in the xml file right now). That will be >>>> finished very soon. >>>> >>>> You can see a screenshot here: >>>> http://richies.googlepages.com/Screenshot-1.png >>>> The test repo is hosted here: http://pygamedb.4rensics.org/ >>>> The test XML Data file is here: >>>> http://pygamedb.4rensics.org/pygamedb.xml >>>> >>>> I plan to get a domain name once pygamedb-server is done.. pygamedb.org >>>> maybe? >>>> >>>> Getting it >>>> ======= >>>> The project lives at: https://launchpad.net/pygamedb >>>> >>>> Windows >>>> http://launchpad.net/bzr/1.6/1.6beta3/+download/bzr-setup-1.6b3.exe >>>> http://downloads.sourceforge.net/wxpython/wxPython2.8-win32-unicode- >>>> 2.8.8.1-py25.exe >>>> http://sourceforge.net/project/showfiles.php?group_id=78018 >>>> Install all of the above. >>>> >>>> Debian/Ubuntu >>>> python-wxgtk2.8, bzr >>>> >>>> Once you installed that, Run this command: >>>> bzr branch lp:pygamedb >>>> >>>> Running it >>>> ======= >>>> Windows >>>> rename pygamedb to pygamedb.py and then run it. >>>> >>>> On all other os's just run pygamedb >>>> >>>> -- >>>> Thanks, Richie Ward >>> >>> >> > > > > -- > Thanks, Richie Ward >