> ----- Original Message ----- > From: "Ian Mallett" <[EMAIL PROTECTED]> > To: [email protected] > Subject: Re: [pygame] Shooting an object > Date: Sat, 23 Aug 2008 12:09:50 -0700 > > > Each enemy should be a class instance, so you can have many of them. Each > class should have a variable--a counter. Each frame, as the enemy is > updated, its timer ticks by one. It it reaches x frames, then it is reset > to zero and the enemy fires.
> i have the whole counter thing down. I just can't get the enemy do any shooting. = All Circuit Breakers Inc Large stock of all breakers by Square D, Cutler Hammer, GE, and Siemens. Ship nationally, wholesale prices. http://a8-asy.a8ww.net/a8-ads/adftrclick?redirectid=c3419f6ba996310e4c3793b64df21d5c -- Powered by Outblaze
