Some thoughts:
- I'm not a fan of fixed width web pages, I've got a really wide
monitor, and I'm not afraid to use it.
- The layout wastes too much space IMO. The content well is quite
small and constrained.
- The mixture of rounded and sharp edges doesn't look right, maybe
you're not done though.
My advice, copy a successful site's layout. An example that comes to
mind is google groups: http://groups.google.com/
It has nice big icons on the home page for features that draw the eye,
nice sections for different ways to use the site, depending on whether
you are looking from something or creating something. It's pretty
clear after looking at the home page for a few seconds what the site
is for. The page layout is very open, yet it is organized clearly
without feeling constrained.
I suspect people will use this site similarly to google groups in that:
- They will either come to the home page to look from there
- Or more likely they will land directly on a game's page coming from
a search engine
- Or they will be "content creators" who have particular pages they
come to often
The page layout can/should be different for each of these cases
probably. People just coming to the site may not even know what the
site is, they need hand-holding, drop dead easy ways to figure out
what to click on. Big pretty icon links are the way to go here.
People using the site all the time want to be able to get in and get
out and get their tasks done. This assumes this is a "membership/
community" style site. If so, you really need to identify the use
cases for these users and design for them as well.
If you are designing a community site, I strongly suggest you use an
existing framework to do it. There are many to choose from, even just
limiting yourself to Python, though there are of course many other
options for other languages.
-Casey
On Aug 26, 2008, at 8:30 PM, Richie Ward wrote:
I have made a mockup of hypernucleus-server's website:
http://4rensics.com/hnwebsite/webmockup2.html
Opinions? It needs some more graphics i think.
On Thu, Aug 21, 2008 at 7:35 PM, Richie Ward <[EMAIL PROTECTED]>
wrote:
Already started to rename it to hypernucleus.
On Thu, Aug 21, 2008 at 4:04 PM, Dan Krol <[EMAIL PROTECTED]>
wrote:
On Wed, Aug 20, 2008 at 8:55 PM, PyMike <[EMAIL PROTECTED]> wrote:
Flying PyGames!
Pygame Circus?
--
Thanks, Richie Ward
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Thanks, Richie Ward