It's good the display point size (dpi) doesn't matter - it would be disappointing if SDL_ttf didn't fix such an obvious platform specific variation like that.
It seems to me the next best step is still to make a small test thing that uses SDL_ttf without pygame to figure out if pygame is involved or not. I'm not offering to help with that (sorry, too lazy) but maybe ctypes would be a good way to write such a test without leaving python and go to C or such - maybe the pygame-ctypes source could even be found online for reference? On Wed, Sep 3, 2008 at 6:46 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > I don't know what to make of this. Changing the display font size has no > effect on the pixel size of the characters in SDL_ttf. > > Lenard > > Brian Fisher wrote: > >> Hmm.. looks like SDL_ttf claims that it opens fonts at 72 dpi: >> http://jcatki.no-ip.org:8080/SDL_ttf/SDL_ttf_frame.html >> >> ... so how is the point size supposed to map to pixels then? Does 72 dpi >> seem to be correct? >> >>
