On Thu, Oct 30, 2008 at 9:37 PM, pymike <[EMAIL PROTECTED]> wrote: > If you do that you might get a display error if your drawing code is after > the input code.- pymike > You are totally right, pymike. So...
ok, lets forget about bContinue, lets the while as in the original code,
while True:
and replace in the original code:
if blah:
exit()
by:
if blah:
pygame.quit()
break
--
claxo
