On Sun, Nov 16, 2008 at 12:50 PM, Luca <[EMAIL PROTECTED]> wrote: > Hi all! > > I'm trying for the first time to get a window executable for my game. > I trying starting from a very old file found into the pygame ftp > section (but I think this is too old) and after that I tryed the > pymike PySetup.py module (I fround it from the google cache because > the original script seems unreachable). > > With the PySetup script I get some good results (I get a .exe file and > all other data). > > When I try to run the game I get a log error file; inside I read: > > RuntimeError: default font not found 'freesansbold.fttf' > > A font that I don't directly use in my game! > > Any tips? >
Sorry for asking, I found some related info on google. I was using pygame.font.SysFont instead on .font.Font even if I was passing to the constructor a local font packed with the game. No I'll try again! -- -- luca
