hi, check out this thread: http://ubuntuforums.org/showthread.php?t=885437
>From this thread and notes on the SDL mailing list, it appears pulse audio is emulating alsa, and causing the delays. Apparently removing pulse audio fixes the problem... hopefully the ubuntu/pulse audio people will fix it though. Better would be if ubuntu tested their OS with realtime/multimedia apps... and consider problems like non-working sound, and poor latency serious issues. cu, On Tue, Nov 18, 2008 at 3:21 PM, Charlie Nolan <[EMAIL PROTECTED]> wrote: > Er, you may need to trim the -FM off of that. GMail, at least, > interpreted it as part of the URL. > > This should be clean: > https://bugs.launchpad.net/ubuntu/+source/pygame/+bug/295369 > > -FM > > On Mon, Nov 17, 2008 at 10:20 PM, Charlie Nolan <[EMAIL PROTECTED]> wrote: >> This looks likely: >> https://bugs.launchpad.net/ubuntu/+source/pygame/+bug/295369 >> -FM >> >> On Mon, Nov 17, 2008 at 9:52 PM, René Dudfield <[EMAIL PROTECTED]> wrote: >>> hey, >>> >>> pymike, what's the url for your ubuntu bug report? >>> >>> >>> >>> On Tue, Nov 18, 2008 at 2:35 PM, pymike <[EMAIL PROTECTED]> wrote: >>>> Oooo I wonder what cool new stuffz will be in pygame 2.0. Mebbe mixer won't >>>> be messed up on ubuntu intrepid :( >>>> >>>> On Mon, Nov 17, 2008 at 7:57 PM, René Dudfield <[EMAIL PROTECTED]> wrote: >>>>> >>>>> hey, >>>>> >>>>> >>>>> On Tue, Nov 18, 2008 at 12:33 PM, Forrest Voight <[EMAIL PROTECTED]> >>>>> wrote: >>>>> > I think I was wrong ... I don't remember what I was thinking. :) >>>>> > >>>>> > Anyway, the next major version of pygame already has sdl_gfx >>>>> > integrated I think, so this might be moot. :( >>>>> > >>>>> >>>>> note, that we are probably going to do some more 1.x releases of >>>>> pygame... so this could still be quite useful. >>>>> >>>>> cu! >>>> >>>> >>>> >>>> -- >>>> - pymike >>>> "Stop loling into a false sense of hilarity" >>>> >>> >> >
