hi, I'd suggest trying out a newer pygame... there were a few 64bit fixes made since 1.7.1
cu, On Tue, Dec 2, 2008 at 9:40 PM, Peter Gebauer <[EMAIL PROTECTED]> wrote: > Hi! > > I've tried googling, but came up with nothing. I'm using the Debian testing > (AMD64) version of pygame (1.7.1release-4.2), sometimes when Clock.tick() is > called the entire Python process will hang, only SIGKILL will actually stop > it. Anybody recognize this bug? Is it fixed in later versions? > > /Peter > >
