I can run import pygame.mixer_music
Without any importerror, but it does not have any effect on this problem. Also, I can see that pygame.mixer_music.pyc is inside my site-packages.zip (no matter how I import) --- James Paige On Sat, Dec 13, 2008 at 10:06:47AM +1100, René Dudfield wrote: > hi, > > can you try this: > import mixer_music > > ? > > I'm not near a mac to try it out at the moment, sorry. > > > cheers, > > On Sat, Dec 13, 2008 at 10:04 AM, James Paige <b...@hamsterrepublic.com> > wrote: > > But pygame.mixer.music isn't a module. You can;t ever do that, > > regardless of whether or not you are using py2app. Try it. > > > > darkside:~/src/hamster/stegavorto/musictest james$ python > > Python 2.5.2 (r252:60911, Feb 22 2008, 07:57:53) > > [GCC 4.0.1 (Apple Computer, Inc. build 5363)] on darwin > > Type "help", "copyright", "credits" or "license" for more information. > >>>> import pygame.mixer.music > > Traceback (most recent call last): > > File "<stdin>", line 1, in <module> > > ImportError: No module named music > > > > I think .music genuinely is a simple attribute of pygame.mixer and not a > > module. I don't understand why, but that seems to be the case. > > > > --- > > James Paige > > > > On Fri, Dec 12, 2008 at 04:53:11PM -0600, Charlie Nolan wrote: > >> What I'm saying is that you should try explicitly importing > >> pygame.mixer.music *as a module*. It may be that, for whatever > >> reason, py2app is assuming it's a simple attribute of pygame.mixer and > >> not bundling the module. > >> > >> Mind you, that's not how it's *supposed* to work, but so far it's the > >> only reason I can think of why pygame might work, but > >> pygame.mixer.music not. > >> > >> -FM > >> > >> On Fri, Dec 12, 2008 at 3:15 PM, James Paige <b...@hamsterrepublic.com> > >> wrote: > >> > well, I just said "from pygame.mixer import music" because that is the > >> > shortest line I could find to show the problem, but in my actual code I > >> > do something more like this: > >> > > >> > import pygame > >> > pygame.init() > >> > pygame.mixer.init() > >> > pygame.mixer.music.load("song.ogg") > >> > > >> > And it crashes something like this when run from a py2app bundle > >> > > >> > Traceback (most recent call last): > >> > File > >> > "/Users/james/src/hamster/stegavorto/musictest/dist/musictest.app/Contents/Resources/__boot__.py", > >> > line 31, in <module> > >> > _run('test.py') > >> > File > >> > "/Users/james/src/hamster/stegavorto/musictest/dist/musictest.app/Contents/Resources/__boot__.py", > >> > line 28, in _run > >> > execfile(path, globals(), globals()) > >> > File > >> > "/Users/james/src/hamster/stegavorto/musictest/dist/musictest.app/Contents/Resources/test.py", > >> > line 4, in <module> > >> > pygame.mixer.music.load("song.ogg") > >> > AttributeError: 'module' object has no attribute 'music' > >> > > >> > --- > >> > James Paige > >> > > >> > On Fri, Dec 12, 2008 at 01:31:46PM -0600, Charlie Nolan wrote: > >> >> I haven't had any problems with it. Maybe the from/import construct > >> >> is confusing py2app? Try this: > >> >> import pygame.mixer.music as music > >> >> -FM > >> >> > >> >> On Fri, Dec 12, 2008 at 12:26 PM, James Paige > >> >> <b...@hamsterrepublic.com> wrote: > >> >> > Hey, I was just working on bundling up a game for Mac with py2app, and > >> >> > the app always crashes on any use of pygame.mixer.music. I can > >> >> > reproduce > >> >> > it with code this simple: > >> >> > > >> >> > from pygame.mixer import music > >> >> > > >> >> > This works perfectly when I run it normally, but in a py2app bundle > >> >> > that > >> >> > line (or any line that accesses pygame.mixer.music) will crash with an > >> >> > AttributeError > >> >> > > >> >> > Has anybody else seen this? > >> >> > > >> >> > I am using Mac OS X 10.3 python 2.5.2 pygame 1.8.2 and I have tried > >> >> > both > >> >> > py2app 0.3.6 (stable) and py2app 0.4.4 (dev) > >> >> > > >> >> > --- > >> >> > James Paige > >> >> > > >> >> > >> >> > >> > > >> > >> > > > >