I'm pretty sure this problem has come up before. My solution is to draw a circle on a surface, then use pygame.draw.polygon() to clean off the parts you don't need. You can use colorkey-transparency as well to get "cut-out" arcs. Ian
- [pygame] Moire pattern in arc and circle Paul Vincent Craven
- Re: [pygame] Moire pattern in arc and circle Ian Mallett
- Re: [pygame] Moire pattern in arc and circle Lenard Lindstrom