Well, the problem you ran into is more like a problem of Optical Character Recognition (OCR) than a Pygame problem.
Maybe you should look for better OCR algorithms. Which one are you currently using, by the way? -Thiago On Thu, Jan 22, 2009 at 11:33 AM, <[email protected]> wrote: > Hi, > > I am loading an image into pygame.i am trying to get the text from the > surface. I used pyTesser to read the text from a surface but if the font > size of the text is less then 16, it doesn't give me back the correct text > from the surface. > > Is there any other way to get the text from the pygame surface. > > Thanks, > Sibtey > > >
