Reloading the objects fixes some of the problems. I don't think I did it "cleanly" so there's a few idiosyncrasies.
- [pygame] pygame.display.set_mode() and OpenGL Ian Mallett
- Re: [pygame] pygame.display.set_mode() and OpenGL René Dudfield
- Re: [pygame] pygame.display.set_mode() and OpenGL Ian Mallett
- Re: [pygame] pygame.display.set_mode() and Ope... RB[0]
- Re: [pygame] pygame.display.set_mode() and Ope... René Dudfield
- Re: [pygame] pygame.display.set_mode() and... Ian Mallett
- Re: [pygame] pygame.display.set_mode(... Ian Mallett
