I thinks it's very important that packaging tools work out of the box with pygame and have no mysterious failures. If it takes a hack, it takes a hack. If there are alternatives to the hack, they should be used. But not solving the problem is not an alternative.
On Wed, Feb 4, 2009 at 10:26 AM, <[email protected]> wrote: > Lenard Lindstrom <[email protected]>: > > [Hacks for broken py2exe/py2app] > > Does it make sense, that we touch the whole module initialisation > process, because some third party build scripts do not do their > job right? > > Personally I'd vote for some py2exe template that includes all > important pygame modules. This can be used by anyone then without > the need to pollute the whole application namespace with the pygame > modules. > > Regards > Marcus > >
