I thinks it's very important that packaging tools work out of the box with
pygame and have no mysterious failures. If it takes a hack, it takes a hack.
If there are alternatives to the hack, they should be used. But not solving
the problem is not an alternative.

On Wed, Feb 4, 2009 at 10:26 AM, <[email protected]> wrote:

> Lenard Lindstrom <[email protected]>:
>
> [Hacks for broken py2exe/py2app]
>
> Does it make sense, that we touch the whole module initialisation
> process, because some third party build scripts do not do their
> job right?
>
> Personally I'd vote for some py2exe template that includes all
> important pygame modules. This can be used by anyone then without
> the need to pollute the whole application namespace with the pygame
> modules.
>
> Regards
> Marcus
>
>

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