While updating the extension modules to prevent module loads on an error
I noticed Pygame uses a macro, PyType_Init, to initialize Pygame types.
The macro just sets the type's ob_type slot, nothing more. But the
preferred, and newer (since 2.2) way is with Python's PyType_Ready. Any
reason not to upgrade?
Lenard
--
Lenard Lindstrom
<[email protected]>