Hello, I need to make a function where the alpha value of a surface is flipped. I can already do this with the red, green, or blue channels:
#red flip array = pygame.surfarray.pixels3d(surface) array[:,:,0] = 255-array[:,:,0] del array #green flip array = pygame.surfarray.pixels3d(surface) array[:,:,1] = 255-array[:,:,1] del array #blue flip array = pygame.surfarray.pixels3d(surface) array[:,:,2] = 255-array[:,:,2] del array #rgb flip array = pygame.surfarray.pixels3d(surface) array[:,:,:] = 255-array[:,:,:] del array I can't do the alpha flip though. I tried: array = pygame.surfarray.pixels_alpha(surface) array[:,:] = 255-array[:,:] del array but it raises an error. Ideas? Thanks, Ian
