On Fri, Mar 27, 2009 at 2:28 PM, Marcus von Appen <m...@sysfault.org> wrote:

> On, Fri Mar 27, 2009, Yanom Mobis wrote:
>
> > building it in to pygame wouldn't be a good idea- it would take up
> > space even if you didn't use it. After all, modularity is the soul of
> > python.
>
> Do not confuse modularity with micropackages. According to your
> assumption, stuff like sound, font handling, the sprite system and
> whatever else would have to be separated from pygame.

...which explains why I have mixed feelings.   Rendering fonts isn't
rendering graphics to the screen, but it outputs a nice surface that can
be.  Likewise, although pathfinding seems completely unrelated to graphics,
I can see a pygame.Surface() instance being passed in as tremendously
convenient.

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