On Fri, Mar 27, 2009 at 2:28 PM, Marcus von Appen <m...@sysfault.org> wrote:
> On, Fri Mar 27, 2009, Yanom Mobis wrote: > > > building it in to pygame wouldn't be a good idea- it would take up > > space even if you didn't use it. After all, modularity is the soul of > > python. > > Do not confuse modularity with micropackages. According to your > assumption, stuff like sound, font handling, the sprite system and > whatever else would have to be separated from pygame. ...which explains why I have mixed feelings. Rendering fonts isn't rendering graphics to the screen, but it outputs a nice surface that can be. Likewise, although pathfinding seems completely unrelated to graphics, I can see a pygame.Surface() instance being passed in as tremendously convenient.