It's easier than that. You can use mmap surfaces. http://www.pygame.org/wiki/MmapSurfaces
That way, you don't need to copy data, just blit the mmap'd surface. It's quite fast. cheers, On Thu, Apr 2, 2009 at 1:37 AM, Ian Mallett <[email protected]> wrote: > Multiple windows = better than threads. > In one of my programs, I used a thread to open a separate window to display > an image--the image had to be made into a string and sent in packets through > a socket to get to the child...
