It doesn't look like it's been ported. It looks pretty simple, though. The particles are simply added, moved, and drawn without a depth test. It doesn't even have commonplace optimizations (display lists, or VBOs). It would be a 30 minute job, tops. Ian
- [pygame] Nehe Lesson 19 Astan Chee
- Re: [pygame] Nehe Lesson 19 Ian Mallett
- Re: [pygame] Nehe Lesson 19 René Dudfield
- Re: [pygame] Nehe Lesson 19 Astan Chee
- Re: [pygame] Nehe Lesson 19 Ian Mallett
- Re: [pygame] Nehe Lesson 19 Zack Schilling
- Re: [pygame] Nehe Lesson 19 DR0ID
- Re: [pygame] Nehe Lesson 19 Ian Mallett
