Hello all,

I would like to announce the alpha release of the new movie module. The
details can be found here,
http://www.oddco.ca/zeroth/zblog/2009/06/19/movie-module-progress-week-5/
but in short here is what the movie module can do now:

   - Play videos, complete with audio
   - Pause, and stop
   - Looping for discrete or infinite numbers of times
   - Resize the window on the fly
   - Direct all the video output to a pygame surface, which can be moved
   around, blitted, flipped upside down, blitted on top of or under another
   surface, etc.
   - Has several backends with basic functionality. Right now the vlc
   backend works, but it has not undergone serious testing yet. The
   ffmpeg-wrapper backend has been what I've spent most of the last five weeks
   on.If the ffmpeg-wrapper backend fails, then it'll use the vlc backend, and
   if that fails, it'll use the dummy backend, just so your game or application
   would continue to work.

I am going to spend all of next week beefing up the unit test(s), and
testing as many features as possible. I will also be working to reduce any
memory leaks found. In addition I'll be working on the more in-depth
documentation. After that, I will work to add more features, like
redirecting the output of the movie player backends into a surface the
programmer specifies, allowing the programmer to use their own sound
subsystem, seeking, and so on. I look forward to the completion of this
project. :)

Thank you,

Tyler Laing

-- 
Visit my blog at http://oddco.ca/zeroth/zblog

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