Thanks again Ian Mallett wrote:
You'll definitely want to use glu somewhere. gluLookAt(...) comes to mind...Anyway, for gluProject, try this (not tested, but should work) x,y,z = gluProject(object.x,object.y,object.z,\ glGetDoublev(GL_MODELVIEW_MATRIX),glGetDoublev(GL_PROJECTION_MATRIX),\ glGetIntegerv(GL_VIEWPORT)) HTH, Ian
