How is scrolling done in pygame? i was thinking of blitting all gameobjects to 
a surface, then blitting part of that surface to the screen like this:
+---------------------+
 |          +-------+        |                      
 |           |            |         |
 |          +-------+        |
 |                                 |
+---------------------+
where the big box is the surface, and the small box is the screen.



      

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