This is in trunk/docs right?

-Tyler

On Thu, Aug 13, 2009 at 3:18 PM, Lenard Lindstrom <[email protected]> wrote:

> Vicent Marti wrote:
>
>> Hello there fine gentlemen,
>>
>> I know you are all going to hate this, but I've had to do some minor
>> changes to the documentation system on my GSoC branch for the FreeType
>> module (pygame-ftmod): I was having an issue were the C documentation
>> defines for my Font methods were colliding with the defines for the
>> original Font module; I fixed it by changing 2 lines in the makeref.py
>> so each PyGame module gets its own header file, instead of having all
>> of them depend on the same "pygamedocs.h".
>>
>> The changes required to adapt to this are minimal, as you'd guess: in
>> any module C file, you need to replace the #include "pygamedocs.h"
>> with an #include "docs/MODULENAME_doc.h".
>>
>> These changes for all existing modules are obviously already done on
>> my branch, but I'd like to double check in the mailing list to make
>> sure this isn't a nuisance or too big of a problem for anybody, before
>> merging my branch back into trunk.
>>
>> Speak now if you totally hate me and this change (and propose another
>> approach if possible!). Otherwise I'll be commiting this in the
>> following days.
>>
>> Cheers,
>> Vicent Martí
>> http://www.bellverde.org
>>
>>
> Hi Vincent,
>
> I don't see any problems. But everyone else merging back to the main branch
> will have to make same changes to any modules they are adding.
>
> Lenard Lindstrom
>
>


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