This is in trunk/docs right? -Tyler
On Thu, Aug 13, 2009 at 3:18 PM, Lenard Lindstrom <[email protected]> wrote: > Vicent Marti wrote: > >> Hello there fine gentlemen, >> >> I know you are all going to hate this, but I've had to do some minor >> changes to the documentation system on my GSoC branch for the FreeType >> module (pygame-ftmod): I was having an issue were the C documentation >> defines for my Font methods were colliding with the defines for the >> original Font module; I fixed it by changing 2 lines in the makeref.py >> so each PyGame module gets its own header file, instead of having all >> of them depend on the same "pygamedocs.h". >> >> The changes required to adapt to this are minimal, as you'd guess: in >> any module C file, you need to replace the #include "pygamedocs.h" >> with an #include "docs/MODULENAME_doc.h". >> >> These changes for all existing modules are obviously already done on >> my branch, but I'd like to double check in the mailing list to make >> sure this isn't a nuisance or too big of a problem for anybody, before >> merging my branch back into trunk. >> >> Speak now if you totally hate me and this change (and propose another >> approach if possible!). Otherwise I'll be commiting this in the >> following days. >> >> Cheers, >> Vicent Martà >> http://www.bellverde.org >> >> > Hi Vincent, > > I don't see any problems. But everyone else merging back to the main branch > will have to make same changes to any modules they are adding. > > Lenard Lindstrom > > -- Visit my blog at http://oddco.ca/zeroth/zblog
