Yeah, something's gone wrong, I know. I'll try the module again, under a debugger in a few days.
On Tue, Aug 18, 2009 at 2:19 PM, Lenard Lindstrom <le...@telus.net> wrote: > Hi Tyler, > > I got the _movie.pyd module to compile, link and install for Python 2.5 on > Windows. Unfortunately the __movie_test.py program crashed the operating > system when it tried to display the .flv movie I gave it. I know the movie > was valid as mplayer had no problem with it. > > Lenard > > > Lenard Lindstrom wrote: > >> Hi Tyler, >> >> Windows is messy. I would say just get it working properly with Unix. The >> Windows linkages can be worked on later. >> >> Lenard >> >> Tyler Laing wrote: >> >>> Thanks Lenard, >>> >>> I have it compiling and linking and everything. However, the windows and >>> the linux versions require very different library linking. So right now I've >>> got two separate lines in Setup.in, one that is for windows, and one that is >>> for Linux. Just comment or decomment them. The problem, however, is, is >>> there a way to have the ./configure selectively use one line or the other? >>> >>> I also ran into a problem executing my module, once compiled and linked >>> together correctly: >>> >>> 0 [main] us 0 open_stackdumpfile: Dumping stack trace to >>> us.stackdump >>> Traceback (most recent call last): >>> File "movie_test.py", line 7, in <module> >>> import pygame._movie as movie >>> ImportError: DLL load failed: Invalid access to memory location. >>> >>> I'm going to do a bunch of documentation updates, and then turn back to >>> the windows functionality. I don't think I'll get it(windows port) in time >>> for the pencils down deadline on monday. At the very least, it will be an >>> alpha release. >>> >>> Sorry guys, I overestimated the difficulty of the project. I will do what >>> I can over the next school semester to get it to a much more capable and >>> stable state. >>> >>> -Tyler >>> >>> On Thu, Aug 13, 2009 at 3:13 PM, Lenard Lindstrom <le...@telus.net<mailto: >>> le...@telus.net>> wrote: >>> >>> Hi Tyler, >>> >>> For external dependencies the Dependency class in config_msys.py >>> has an optional libs argument. I believe it is what you want. Just >>> set it to a list of library root names. >>> >>> Here is the ffmpeg library I built: >>> >>> http://www3.telus.net/len_l/pygame/experimental/ffmpeg.tar.gz >>> >>> md5sum: >>> db4d51a61dbd56a1453e332774dfa494 >>> >>> It was cross compiled with from linux with mingw. I added ffmpeg >>> to msys_build_deps.py on your branch. It sets the >>> --enable-memalign-hack flag for configure, so maybe that is what >>> is needed for the stack error. If you use the prebuilt library >>> then unzip the file into the prebuilt directory. You will need to >>> add ffmpeg to prebuilt\Config_Win.in. If you so me the part of the >>> Setup file that is between "#--StartConfig" and "#--EndConfig" I >>> will give you an undated version and also add it to >>> prebuilt-template in your branch. >>> >>> Lenard >>> >>> >>> Tyler Laing wrote: >>> >>> Unfortunately, I get an error when I execute my module, that >>> says basically >>> >>> "Compiler did not align stack variables. Libavcodec has been >>> miscompiled >>> and may be very slow or crash. This is not a bug in libavcodec, >>> but in the compiler. Do not report crashes to FFmpeg developers." >>> >>> It suggest recompiling with gcc4.2 or greater, so I've been >>> trying to get a mingw version of gcc, 4.2 or greater, but it >>> fails everytime. I do recall someone managing to compile the >>> ffmpeg libraries before on windows? If I could get those, I >>> have a feeling, things will work properly. >>> >>> But I don't think we will have windows functionality for the >>> module just yet, unfortunately. *sighs* >>> >>> -Tyler >>> On Thu, Aug 13, 2009 at 11:17 AM, Tyler Laing >>> <trinio...@gmail.com <mailto:trinio...@gmail.com> >>> <mailto:trinio...@gmail.com <mailto:trinio...@gmail.com>>> wrote: >>> >>> I finally got it working. It was dependent on the order of the >>> libraries, as well as two extra libraries, winsock and >>> zlib. How >>> would I go about adding these flags only for windows >>> compilation? >>> >>> -Tyler >>> >>> >>> On Wed, Aug 12, 2009 at 11:00 PM, Lenard Lindstrom >>> <le...@telus.net <mailto:le...@telus.net> >>> <mailto:le...@telus.net <mailto:le...@telus.net>>> wrote: >>> >>> Tyler Laing wrote: >>> >>> >>> >>> On Wed, Aug 12, 2009 at 6:25 PM, Lenard Lindstrom >>> <le...@telus.net <mailto:le...@telus.net> >>> <mailto:le...@telus.net <mailto:le...@telus.net>> >>> <mailto:le...@telus.net <mailto:le...@telus.net> >>> <mailto:le...@telus.net <mailto:le...@telus.net>>>> wrote: >>> >>> Hi Tyler, >>> >>> Ignore config_win.py. It is for using the >>> prebuilts and >>> stuff >>> compiled with Visual C++. Visual C++ prebuilt >>> compilation has not >>> been maintained for awhile and is moot anyway since >>> ffmpeg is not >>> designed to compile with it. So add ffmpeg to >>> config_mys.py >>> instead. This will use msys/1.0/local/ stuff. >>> You have >>> to add a >>> separate Dependency inststance for each shared >>> library >>> of ffmpeg. >>> I have already added the ffmpeg libraries to >>> dll.py, so >>> look there >>> for the names to use: AVCODEC, AVFORMAT and so on. I >>> see I did not >>> update the prebuilt-template\Config_Win.in for >>> ffmpeg. >>> It is used >>> with the prebuilts. >>> >>> Lenard Lindstrom >>> >>> >>> Thanks Lenard, I'll try that tomorrow. Do you guys >>> mind if >>> I add a big documentation note to config_win.py that it >>> hasn't been updated or maintained in awhile? Just so no >>> one else goes down the same fruitless red brick >>> road as I >>> did, lol. >>> >>> :) >>> >>> -Tyler >>> >>> Please do. Obviously the note at the top about file >>> searches >>> being broken was too subtle a warning. If you do place the >>> warning at the top just be sure to mention that >>> setup_prebuilt() is still relevant and used. >>> >>> Lenard >>> >>> >>> >>> >>> -- Visit my blog at http://oddco.ca/zeroth/zblog >>> >>> >>> >>> >>> -- Visit my blog at http://oddco.ca/zeroth/zblog >>> >>> >>> >>> >>> >>> -- >>> Visit my blog at http://oddco.ca/zeroth/zblog >>> >> >> > -- Visit my blog at http://oddco.ca/zeroth/zblog