hi, ... and same for the SDL_image SDL_mixer and SDL_ttf libraries.
---------- Forwarded message ---------- From: Sam Lantinga <...> Date: Wed, Oct 7, 2009 at 9:45 AM Subject: [SDL] SDL_image, SDL_mixer, SDL_ttf PRE-RELEASE! To: [email protected] Please thoroughly test these PRE-RELEASE versions, and report bugs to bugzilla: http://bugzilla.libsdl.org/ Thanks to everybody who contributed feedback and patches for this release! SDL_image: http://www.libsdl.org/tmp/SDL_image-1.2.8.tar.gz http://www.libsdl.org/tmp/SDL_image-1.2.8.zip CHANGES: * Added support for uncompressed PCX files * Added IMG_Init()/IMG_Quit() to prevent constantly loading and unloading DLLs * Added support for ICO and CUR image files * Added ImageIO loading infrastructure for Mac OS X * Added UIImage loading infrastructure for iPhone / iPod Touch SDL_mixer: http://www.libsdl.org/tmp/SDL_mixer-1.2.9.tar.gz http://www.libsdl.org/tmp/SDL_mixer-1.2.9.zip CHANGES: * MOD support uses libmikmod and is dynamically loaded by default * A patched version of libmikmod is included in libmikmod-3.1.12.zip * Added TIMIDITY_CFG environment variable to fully locate timidity.cfg * Implemented seamless looping for music playback * Temporarily disabled native MIDI on Mac OS X since the APIs are not available on 10.6. The long term solution is to implement native MIDI using CoreAudio APIs. * ID3 files are now recognized as MP3 format * Fixed native MIDI crash on 64-bit Windows * Added decoder enumeration API: Mix_GetNumChunkDecoders(), Mix_GetChunkDecoder(), Mix_GetNumMusicDecoders(), Mix_GetMusicDecoder() * Added support for FLAC audio both as chunks and streaming * Added support for streaming WAV files with Mix_LoadMUS_RW() * Fixed crash caused by not resetting position_channels SDL_ttf: http://www.libsdl.org/tmp/SDL_ttf-2.0.10.tar.gz http://www.libsdl.org/tmp/SDL_ttf-2.0.10.zip CHANGES: * Added API to disable kerning: TTF_GetFontKerning()/TTF_SetFontKerning() * Fixed height calculation for fonts that extend below the font height * Added access to font hinting: TTF_GetFontHinting()/TTF_SetFontHinting() * Added TTF_GlyphIsProvided() to check whether a glyph is in a given font
