2009/10/25 Lorenz Quack <[email protected]>: > Hi, > > IANAL and I'm not very experienced with licensing so for what it's > worth here is my understanding of the issue. > > Olof Bjarnason wrote: >> >> Is this OK: >> >> 1) make a downloadable .zip/.exe with no source code, neither pygame >> nor game source >> 2) include a "license.txt" explaining: >> a - the PyGame license and where to download source code >> b - where to download my game's source code (MIT-licensed, hosted at >> Launchpad) > > Yes. I think that would be OK. > First of all the code you wrote is yours and you can do with it whatever > you like (e.g. distribute it as source or binary) > PyGame is LGPL and as far as my understanding goes you can also distribute > it in binary with your game as long as you mention its use and point to a > place where one can obtain the code which is what you are doing with the > "license.txt". I think you are only required to share any *changes* you > made to the pygame source but if you only use it as a library you don't > need to release your own code (I think that is the main difference between > GPL and LGPL) > > again: take this with a grain of salt. > > yours > //Lorenz >
Thanks Lorenz, this was the answer I was hoping for ;) And yes, I will take it with a grain of salt and see if someone else on this list actually _is_ a lawyer heh. -- twitter.com/olofb olofb.wordpress.com olofb.wordpress.com/tag/english
