I decided to do my pre-processing with PIL and keep Pygame for the rendering aspect of the solution. Along with using StringIO it's working quite nicely now.
Cheers, Sandy
<<attachment: swalsh.vcf>>
I decided to do my pre-processing with PIL and keep Pygame for the rendering aspect of the solution. Along with using StringIO it's working quite nicely now.
Cheers, Sandy
<<attachment: swalsh.vcf>>