Thanks a lot Bryan, that is a start point :)

regards

eduardo


On Thu, Dec 10, 2009 at 21:45, Brian Fisher <br...@hamsterrepublic.com>wrote:

> I don't have an example or tutorial - but so you know, pygame does not help
> make 3d easier, aside from the fact it can help create an OpenGL window for
> you. To do 3d with python people either use OpenGL with the PyOpenGL module
> and/or the pyglet library, or they use some game engine thing that manages
> 3d, like Panda3d or something.
>
>
> On Thu, Dec 10, 2009 at 12:42 PM, Eduardo Luttner <elutt...@gmail.com>wrote:
>
>> Hi,
>>
>> I am evaluating PyGame to create a 3d surface navigator (something like
>> google earth)
>>
>> I have the raster pictures and the surface lines. We have achieved doing
>> that using vlib, which is a c++ lib.
>>
>> I am trying to convince the stakeholders to use python, since the
>> development will be faster.
>>
>> Anyone has an example / tutorial or start point for me?
>>
>> thanks
>>
>> eduardo
>>
>>
>


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Eduardo Mendes Luttner
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