Hi, you're just using the wrong event type :)
http://www.pygame.org/docs/ref/event.html#pygame.event.Event

All events have a type identifier. This event type is in between the values
of NOEVENT and NUMEVENTS. All user defined events can have the value of
USEREVENT or higher.

NOEVENT: 0
USEREVENT: 24
NUMEVENTS: 32
(on my machine)


On Tue, Jan 26, 2010 at 1:16 AM, Amaury Lepicard <amaury.lepic...@ensc.fr>wrote:

> Hello,
>
> I've got some issues using self-made events under windows. My program
> works well under liunx (crunchbang, using kernel 2.6.28-17-generic),
> but not under windows.
>
>
> I've added a sample in attachment. This simply create a windows, and
> generates some events. It also prints the events type during the main
> loop.
> While trying it, the MouseMotion or ActiveEvents appears, but not the
> event number 42.
>
> This sample works well under Linux, but not under windows. As I
> generate some events, they are detected under linux, but the messages
> don't show up under windows.
>
> I'm using python2.6 and pygame 1.9.1. It seems the bugs also appears
> when I try with python 2.5. I'm under windows Xp SP3.
>
> I'm sorry if my mail isn't well-understandable, but english isn't my
> native language, and I'm not used to send bug reports.
>
> Thanks
>
> Amarok
>

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