On Fri, Apr 2, 2010 at 3:46 AM, Neilen <[email protected]> wrote:

> Hi,
>
>
> If the midi timestamps can't be used, the only way I can see to get
> duration info is to have a busy-waiting loop polling a
> pygame.midi.Input object and manually saving pygame.midi.time()
> timestamps each time a midi event is received. This seems to have two
> disadvantages: 1) 100% CPU utilisation 2) timing accuracy is
> determined by the latency of event handling of my code.
>
> Can you create a minimal version of your code and post it to pastebin or
something?
I've never used pygame.midi before but I've used midi for a lot of things,
so I might be able to help.
-Luke

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