On Fri, Apr 2, 2010 at 3:46 AM, Neilen <[email protected]> wrote:
> Hi, > > > If the midi timestamps can't be used, the only way I can see to get > duration info is to have a busy-waiting loop polling a > pygame.midi.Input object and manually saving pygame.midi.time() > timestamps each time a midi event is received. This seems to have two > disadvantages: 1) 100% CPU utilisation 2) timing accuracy is > determined by the latency of event handling of my code. > > Can you create a minimal version of your code and post it to pastebin or something? I've never used pygame.midi before but I've used midi for a lot of things, so I might be able to help. -Luke
